A note for build engineers

We do one thing:
keep iOS builds moving

OSXBuild provides dedicated cloud Macs for builds. You get an entire physical machine, not a virtual machine. You manage your code, toolchain and signing workflow; we host the machine at a location you can rent as needed.

2 machine tiers · 6 physical locations · from $20.1/day

It’s not about buying another machine

An office Mac mini
shouldn’t be a release bottleneck

Running your own build machine is rarely difficult for the first archive. The challenge comes with the next release: will the machine, caches and signing assets still be in place and ready to use?

When the power goes out, work stops

An office machine depends on its local environment. A power or network outage can leave a remote task stuck before the archive is complete. If you’re away, someone has to reach the machine before you can check the build logs and move on.

We host build machines away from your office desk. They run 365 days a year, and you can check their status and delivery details in the console.

Shared machines mean waiting to release

Debugging, simulator tests and release archives all compete for the same machine. Teams have to coordinate who runs what and who clears the cache. Even after a successful build, you may have to figure out why the next one downloads dependencies all over again.

Your dedicated machine doesn’t share its CPU, memory or storage with other customers. Schedule runners around your team instead of waiting for someone else’s task to finish.

Scattered certificates make handovers fragile

Certificates, provisioning profiles, export settings and scripts often end up on different computers. Before long, only one person knows how the release process works. Replace the machine, and you may have to rebuild the process from scratch.

We recommend keeping build configuration in version control and managing signing assets in a controlled keychain or secrets workflow. Never put private keys in a shared repository.

That’s why we focus on dedicated cloud Macs. We don’t rewrite your application or turn signing into a black-box service. We provide a machine you control—a reliable home for your existing Xcode, Fastlane and CI workflows.

Three principles

Know the details before you rent

Before placing an order, you should know what you’re renting, how it’s priced and where the machine is located.

One physical machine, one customer

You get a dedicated Mac mini, not a virtual machine carved out of a shared host. You manage the system environment, build caches and task queue; other customers’ build jobs never run on your machine.

Dedicated doesn’t mean unlimited concurrency. Your own tasks still share the resources of one machine. Test a single archive first, then decide how many tests to run in parallel.

Isolation & data handling

Clear pricing, listed options

Both machine tiers are available by the day, week, month or quarter. Base configurations and add-ons—including SSD and Thunderbolt 5 expansion options—are priced separately, so you can see the full lineup instead of relying on a vague “starting configuration.”

All prices are in US dollars. Before placing your order, check the machine, location, rental term, add-ons and total due. Available payment gateways are confirmed by the backend at checkout.

Full pricing

Six locations, all available to rent

Our locations are real, not decorative dots on a map. Both machine tiers are available at all six locations below. Check the console for current availability.

Geographic distance is not a latency guarantee. For interactive development, consider your connection to the location; automated builds also depend on where your repository, dependency sources and artifact destination are hosted.

Choose a location
Six physical locations

Put your build machine in your team’s time zone

Start with where your team does most of its work, then test the actual connection. These time zones can help you schedule collaboration and builds; they aren’t a promise of network latency.

Singapore

A good fit for teams across Southeast Asia. Run daytime development and overnight automated archives in the same environment, with less divergence between local and CI setups.

Location time zone
UTC+8

Tokyo

For teams across East Asia. Schedule nightly builds around local working days so archives, exports and artifact uploads are ready for the next day’s testing.

Location time zone
UTC+9

Seoul

For teams across Northeast Asia. Work together during the same hours to troubleshoot Xcode, simulator and code-signing issues.

Location time zone
UTC+9

Hong Kong

For teams across East and Southeast Asia. Before choosing a long-term location for remote desktop work, test image quality, resolution and your local connection.

Location time zone
UTC+8

US East

For teams on the US East Coast and in Western Europe. When coordinating across time zones, specify the time zone for build triggers to avoid scheduling shifts when daylight saving time changes.

Regional time zone
UTC−5 / −4

US West

For teams on the US West Coast. Keep remote development and release support within local working hours; teams working across the Pacific should agree in advance where logs and artifacts will be handed over.

Regional time zone
UTC−8 / −7

US time zones change between standard time and daylight saving time. Set a time zone explicitly for automated tasks. Use the console for the machine hostname, port and connection credentials. Location guidance can’t replace testing your actual connection.

From the people who use it

One less desk to manage. One more machine to hand over.

What matters to a team isn’t where a machine sits, but whether the next build can use an environment everyone already knows.

“Since moving to OSXBuild, we don’t need to find a desk for our build machine.”

Engineering manager

“The Hong Kong location is close to us, and Xcode feels responsive over remote desktop.”

Independent iOS developer

Remote desktop performance depends on your local network, distance to the machine and display settings. Before migrating, test the connection, dependency downloads and a complete archive with your own project, then choose a rental term.

Who it’s for—and where the boundaries are

Run repeatable work on a dedicated machine

We provide the compute environment, not your project configuration. Your team remains responsible for source code, dependency versions, signing permissions and artifact backups.

iOS / macOS developers

Need the macOS desktop and command line for Xcode, simulators, archiving and app exports in a remote environment? Start by testing a lightweight build on M4 / 16GB / 256GB.

For your first migration, match the Xcode version and dependency lockfile. Complete a clean build before restoring caches. Don’t treat a path that happens to work locally as team configuration.

Connection & migration

CI/CD teams

Need a dedicated runner, persistent dependency caches and a manageable signing workflow? Connect your existing GitHub Actions, GitLab Runner or Jenkins setup, and hand off archive artifacts according to your existing process.

Establish a single-job baseline first: record archive time, disk use and test resources before adding concurrency. A successful build isn’t the end of the pipeline—exports, uploads and tester checks matter too.

Choose a build setup

Apple Silicon AI researchers

Test model loading, inference and tool compatibility in a real Apple Silicon environment with MLX or llama.cpp. M4 Pro / 64GB / 2TB is a starting point for workloads that need more memory.

Whether a model runs depends on its weight size, quantization, context length and runtime overhead. Test your model and data first, then decide whether to add machines.

Discuss your workload

Back up your artifacts before the rental ends

Back up your source code, scripts, IPA files, logs and anything else you need to keep to a location you control. At the end of the rental, the machine is reclaimed, its storage securely erased and the system reinstalled. Don’t keep your only copy on the machine. Check renewals, orders and invoices in the console. If you need help, sign in to submit a support ticket or email support@osxbuild.com.

Your next build starts in the cloud

Choose a machine, rental term and location, then run a complete archive with your own project. For bulk builds or migration questions, get in touch with your workload and toolchain versions.